public final class DefaultManyAssociationState extends Object implements ManyAssociationState
| Constructor and Description |
|---|
DefaultManyAssociationState(DefaultEntityState entityState,
List<EntityReference> references) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
add(int i,
EntityReference entityReference) |
boolean |
clear() |
boolean |
contains(EntityReference entityReference) |
int |
count() |
EntityReference |
get(int i) |
Iterator<EntityReference> |
iterator() |
boolean |
remove(EntityReference entity) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitstreamforEach, spliteratorpublic DefaultManyAssociationState(DefaultEntityState entityState, List<EntityReference> references)
public int count()
count in interface ManyAssociationStatepublic boolean contains(EntityReference entityReference)
contains in interface ManyAssociationStatepublic boolean add(int i,
EntityReference entityReference)
add in interface ManyAssociationStatepublic boolean remove(EntityReference entity)
remove in interface ManyAssociationStatepublic boolean clear()
clear in interface ManyAssociationStatepublic EntityReference get(int i)
get in interface ManyAssociationStatepublic Iterator<EntityReference> iterator()
iterator in interface Iterable<EntityReference>